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Old Mar 03, 2011, 06:09 PM // 18:09   #1
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Default Mercenary Heroes

So having finally been brought up to speed by listening to the Juhn Stumme interview http://www.youtube.com/watch?v=cO5xAGxfCKU&hd=1, I fnd the mercenary heroes an interesting update. We can now make any composition of heroes given the willingness to invest time to get a character to level 20 and pay for him/her to become a hero.

The number of team hero builds has the potential to increase exponentially. What does everyone think about this?
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Old Mar 03, 2011, 06:21 PM // 18:21   #2
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To be honest, I didn't really see the potential of this until I realized that this negates the number of heroes in any given profession. Add 4 necros, yes this a complete waste of character slots, and a 7 man discord team is ready to fly through things. It could be interesting, but I probably won't pay for it.
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Old Mar 03, 2011, 06:26 PM // 18:26   #3
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I guess I will have a better opinion once it's been implemented. However, does this mean I have to level up a character, gear them, and pay real life money just to get additional heroes of a certain class? If so, not impressed.
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Old Mar 03, 2011, 06:46 PM // 18:46   #4
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Originally Posted by Porkchop Sandwhiches View Post
I guess I will have a better opinion once it's been implemented. However, does this mean I have to level up a character, gear them, and pay real life money just to get additional heroes of a certain class? If so, not impressed.

I think you are missing the 'cool factor'. The fact that we could use our own characters as heroes is pure awesome. I would definitely use the in-game store for this.
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Old Mar 03, 2011, 06:50 PM // 18:50   #5
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I think you are missing the 'cool factor'. The fact that we could use our own characters as heroes is pure awesome. I would definitely use the in-game store for this.
Yup the same for me, i have some pretty nice looking characters to replace some of the more ugly heroes, my ele would easily replace Zhed or vekk, sousuke looks decent once you put some primeval armor on him, but the other 2 are pretty bad.
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Old Mar 03, 2011, 06:50 PM // 18:50   #6
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I guess I will have a better opinion once it's been implemented. However, does this mean I have to level up a character, gear them, and pay real life money just to get additional heroes of a certain class? If so, not impressed.
Obviously we'll have to wait & see, but nothing we know so far precludes the possibility of just making a PvP character > mercenary-ing them > deleting > repeating.

So all you need is one character slot and 60 seconds of effort, in theory.
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Old Mar 03, 2011, 06:56 PM // 18:56   #7
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Quote:
Originally Posted by Porkchop Sandwhiches View Post
I guess I will have a better opinion once it's been implemented. However, does this mean I have to level up a character, gear them, and pay real life money just to get additional heroes of a certain class? If so, not impressed.
It's not like getting to level 20 takes more than a couple of hours (unless you start in prophecies I guess).
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Old Mar 03, 2011, 06:58 PM // 18:58   #8
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Yup the same for me, i have some pretty nice looking characters to replace some of the more ugly heroes, my ele would easily replace Zhed or vekk, sousuke looks decent once you put some primeval armor on him, but the other 2 are pretty bad.
Have fun making a build with no PVE skills that heroes can run properly (they don't run ER that well).

The real potential here is 6 necros, Avatar of dwayna Dervish to heal the minions o.O.

When we heard of 7 Hero update we didn't know that they would do the mercenary hero update that would let there be more multiples-of-one-profession abuse.

Last edited by LifeInfusion; Mar 03, 2011 at 07:02 PM // 19:02..
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Old Mar 03, 2011, 07:00 PM // 19:00   #9
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Lot of Searing Flames heroes . Not great for HM, but fun .
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Old Mar 03, 2011, 07:03 PM // 19:03   #10
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It sounds very cool. I would hope they don't milk people on this one though, unlike with costumes. I think that a reasonable pricing would be $10 to turn 4 characters into mercenary heroes.
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Old Mar 03, 2011, 07:06 PM // 19:06   #11
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Have fun making a build with no PVE skills that heroes can run properly (they don't run ER that well).
Oh dont worry, i can make decent builds for heroes without the need of pve skills, thing is that unlike a lot of people i have patience and i dont need to be killing mega fast with gimmick pve skills to enjoy myself.
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Old Mar 03, 2011, 07:11 PM // 19:11   #12
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the only difference between "merc" hero and the normal heroes would be pixels. oh and the fact that it can be of the proffession you want since you will be leveling it. i guess to some this is important, as for me, i don't care for the idea of paying for "better" pixels.
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Old Mar 03, 2011, 07:11 PM // 19:11   #13
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Yeah, this is a fantastic idea and I love it, as people have said though, the problem with that is the 7 necro or the whatever classes, I have no need for that but it could become a problem. It wont affect me but it is kinda unfair for that to happen.

I am very excited for that though, if its a fair price.

Itd b cool if my rit replaced Xandra, although I know that wont happen, or you can only have a max of 3 profs per party for the heroes
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Old Mar 03, 2011, 07:13 PM // 19:13   #14
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Originally Posted by Rites View Post
the only difference between "merc" hero and the normal heroes would be pixels. oh and the fact that it can be of the proffession you want since you will be leveling it. i guess to some this is important, as for me, i don't care for the idea of paying for "better" pixels.
The entire game is "pixels" and you paid for it, so I don't know what you're trying to get at.
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Old Mar 03, 2011, 07:16 PM // 19:16   #15
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would be nice if we could have characters from other accounts. I wouldn't mind an army of gaile grays/regina buenaobara (sp?) going crazy on some grawl
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Old Mar 03, 2011, 07:16 PM // 19:16   #16
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Hmm.
If the merc heroes took the place of one of your regular heroes or there was still the cap on how many heroes of each profession you may have then I would support the idea.
But if this allows people who pay more money to take more Necs, Rits or whatever than those who don't, then I'm against it. It doesn't even matter if a popular meta build that uses more of a certain profession than what would traditionally be allowed comes up or not.
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Old Mar 03, 2011, 07:23 PM // 19:23   #17
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I'd only pay for it if we can use PVE skills on them AND we get the loot that drops for them.

Else, I stick to my secondary accounts and filling parties with them, tyvm.

GW complete collection is $15 here.
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Old Mar 03, 2011, 07:26 PM // 19:26   #18
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I'd only pay for it if we can use PVE skills on them AND we get the loot that drops for them.
Lol i can guarantee you that wont happen, neither of them will. They are still heroes, they are just being re-skinned. They arnt players, just skins of players.

But you can still fill your 7 hero party for free at least.
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Old Mar 03, 2011, 07:27 PM // 19:27   #19
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Cannot wait for the 7 hero update. Mercenaries?? AWESOME! HOWEVER (yes caps) I sure hope we don't have to pay with REAL money, I mean COME ON. Yeah, not doing that. Idc if it costs 1000K per character, I would do THAT, but not pay $10 real for 1 character JUST for the looks.
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Old Mar 03, 2011, 07:27 PM // 19:27   #20
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the only difference between "merc" hero and the normal heroes would be pixels.
Yeah I guess that's my problem with this idea. I don't really care much what my heroes look like, especially because only myself and maybe a couple friends would ever see them. I'm more interested in the actual amount of X class I can have.
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